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Friday, September 29, 2006

Since Manacles, a member of the Cabal of the Crown, has splintered off from his group, the numbers now bend to our advantage if we gain the chance to go toe to toe with them. We press on and considering the weight of situation I believe a low profile is going to become of greater importance. We rode into Falcon like we were a parade, who could but help notice our arrival, we probably looked as arrogant as those from the Cabal of the Crown. After we left Falcon we stumbled into giant country, and Slyl but some bit of miracle, magic or luck is not dead, again. More reason to stay out of plain sight, no need to become a midnight snack for some insomniac hill giant. It proved out to be very good instinct to camp just outside of Iroth and enter when fresh rather than weary from a long days travel. Zombies, walking dead, (or undead as Evan keeps referring), attack within minutes of our arrival. I may soon develop a motto of: If something looks like it was, is or should already be dead and isn't, then get the Selune soldier on it.
We follow the tracks of a Zhent wagon through this town to a mine entrance and find that the wagon has been ambushed, devastated really, and the losing combatants look partially eaten and some pretty evident valuables lay strewn about. Even though we were being wary and looking for traps as we entered the mine, it didn't seem to matter, trouble found us as it would often these days, this time in the form of a giant snake and we were trapped by a wall of force that Mithinu said could last indefinitely. Giant snake gone, chasm jumped, and more trouble, some kind of brain rat, hundreds of them, come pouring out of the rubble. Mithinu's magic scorched many of them, quite badly and Pavel throwing oil onto the rest allowed the remaining few to find eternal rest under the heel of our boots. This is where things start to get very confusing and absolutely clear at the same time. We broke through the rubble to enter what could only be described as a Calashite burial tomb, but not only in appearance, the air is nice and balmy in here too, I could see some of the party starting to sweat with out exertion so I know it is not just my bloodline. More evidence, a tapestry of Calimport. The tapestry is dated, no surprise, but it is clearly of Calimport. Portside Street, the main road that runs along the docks, is depicted very well despite that many of the buildings are different. You can also see part of the wall and one of the towers of the Palace. I will need to talk more to Pavel about his visions.

2 Comments:

Blogger Pavel the Monk said...

Sound tactical advice as always, Kelestri. You've much wisdom for so few years. If you don't mind me saying so, you would make a fine monk.

I too, am learning to depend on the strengths of my friends as all manner of evil besets us. Your keen blade, Krigerseln and Mithinu's mastery of the Art, Evan's command over those not living and Corim and Slyl's stealth and sharpened reflexes. We complement each other so well, I think the gods must have had a hand in bringing us together.

I would hope to help more, being a conduit of the Broken One's will, but I can choose neither the timing, nor the subject of my waking dreams. Be that as it may, my staff remains at the ready and I will provide the banites no respite while I still take breath.

Pavel pledges.

7:36 PM  
Blogger Mithinu said...

The circumstances we are in are grave yet we still stand. Perhaps my instinct to question everything is not worthy of contempt. I am maintaining a sharp wit and eye for trouble. Kelestri, your advice seems sound and I am fortunate to have found a group as skilled as all of you are. I will stand by all of you.

9:53 AM  

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